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Lancelots Role

evil lancelotgood lancelot

General Information:

Lancelots presents a dynamic challenge in the realm of Avalon. As two players starting on opposite sides, the

Good Lancelot aligns with the forces of good, while the Evil Lancelot conspires with the minions of Mordred.However, the tides of loyalty may turn as the game progresses. Merlin can see the Evil Lancelot among the ranks of Mordred's followers, and the minions of Mordred recognize the presence of an Evil Lancelot.On the other hand, the Evil Lancelot does not know his allies.If Guinevere is present in the game, she knows both Lancelots but does not know their loyalty.

Key to the Lancelots' gameplay is the deck of loyalty change. After the second mission, a card is drawn.If a swap_horizloyalty change card is revealed, the Lancelots switch allegiances along with all corresponding changes (such as the ability to fail a mission, or being subject to the Lady of Lake card).Whereas, if the card drawn is closeblank, no change occurs. The deck contains five cards, of which two prompt swap_horizloyalty change, and three are closeblank.

Importantly, a shift in loyalty does not alter how other players perceive you,

Merlin and the minions of Mordred will continue to see the originally Evil Lancelot as their initial role.

General Tips:

Strategic Tips:

Serving as a Lancelot, you hold a powerful dual identity that can dramatically shift the course of the game in Avalon. With the potential for changing loyalties, your role invites a strategic depth unlike any other. Tread cautiously, for the balance of good and evil rests upon your armored shoulders.

V: 35.3.1