Oberon Role

Abilities at a glance
Practical situations
- If another evil player may be on your mission, you cannot rely on shared starting information to coordinate. Consider that two Fail cards can reveal that more than one evil player joined.
- If you choose Success to earn trust, remember that you still belong to evil. Use later votes and mission results to infer possible allies; those inferences are not confirmed role information.
General Information:
Playing as Oberon presents unique challenges as you are a Minion of Evil, but you do not know the identities of your fellow minions, and they do not know you. You are tasked with disrupting the forces of good while navigating the game with limited information.
Archetypes:
Oberon has variants that share its core mechanic of being unknown to other players:
- Wraith:The Wraith is an archetype of Oberon that is also unknown to Merlin, making it completely hidden from both sides.

Top Player
General Tips:
- Embrace your mystery: Use your unknown status to create confusion among all players, both good and evil.
- Observe closely: Pay attention to the behavior and decisions of other players to try and deduce the identities of your fellow minions.
- Act independently: Without direct coordination from other minions, make moves that you believe will benefit the evil side.
- Mislead subtly: Make statements and take actions that sow doubt among the good players, without revealing your true allegiance.
- Take risks: You may need to make bold moves to gain the trust of either side and disrupt the plans of the good players.
Playing as Oberon requires cunning, adaptability, and a flair for deception. Your unpredictability is an asset that, if used wisely, can turn the tides of the game. Confuse, deceive, and scheme your way to victory for evil!